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ABOUT ME

Hi there! I'm Job, an Audio Engineer and previously a game programmer, currently based in Singapore.

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I've been involved in the games industry for a few years including my programming education, and have recently started my adventure in the world of audio. I am currently freelancing after having interned with GRYD for a year as an Audio Editor and Production Assistant.

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Currently I'm offering Audio Post Production Services such as audio editing and sound design, and Music Production Services such as vocal timing and tuning.

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I'm always working on improving and learning new things, so let's work together!

Audio Knowledge
  • DAWs - Pro Tools, FL Studio

  • General

    • Engineering for recordings (VO/ADR/Foley/Instruments)

  • Audio Post Production:

    • Audio Editing (DX/SFX/BGs/MX)

    • Sound Design (SFX/BGs)

    • Mixing

    • Performing Foley

  • Music Production

    • Songwriting

    • Vocal Timing/Tuning (Melodyne)

    • Arrangement

    • Mixing

  • Music Theory

  • I play the Flute!

Game Development Knowledge​
Programming Languages:
  • ​C# Scripting

  • C++

  • Python

  • Slight Knowledge of Web Languages (HTML/CSS/PHP/Javascript)

Softwares/Engines/Etc:
  • Unity

  • Slight Experience in Unreal Engine 4

  • Slight Experience in Wwise & FMOD

  • OpenGL/C++ Engine Usage

  • Adobe Tools (Photoshop, Illustrator)

  • Video Editing with Davinci Resolve

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